The version of iOS app development that works for a Orange business is rarely the version a national vendor would sell you. We build the one that fits how your team actually operates - usually with fewer parts than the off-the-shelf pitch.
For Orange operators who want a working pilot in weeks, not a year-long programme.
What iOS app development actually does
An iPhone app your customers keep on the first screen. Built native where it matters for speed, camera and offline use, and shipped through App Store review by us rather than left as your problem.
- 01 Native Swift where performance matters, cross-platform where it does not
- 02 App Store review handled end to end, including the rejections
- 03 Sign in with Apple, push, camera and offline handled properly
- 04 TestFlight builds so your team tries it before your customers do
Built on: Swift SwiftUI Expo TestFlight App Store Connect
Where Orange operators actually lose hours.
- Orange runs on agriculture, cool-climate wine, gold mining at Cadia and a regional health sector, which is an unusually diverse mix for a city its size.
- Cadia gold mine, a strong horticulture and wine sector, and a base hospital that serves the Central West. The services businesses here juggle mining clients on procurement terms and farm clients on a season, and both need different handling.
We work with teams across Orange: Orange CBD · Glenroi · Bletchington · Calare · Millthorpe.
Talk to us about this →How we build iOS app development for a Orange team.
We scope narrow, ship a working pilot, then harden it into production. The first slice is the highest-leverage workflow for your Orange business, so value lands before the build is finished. Native iPhone and iPad apps.
Talk to usThe outcome for Orange teams
If we build the right slice first, Orange teams feel the difference inside the first month. We ship to TestFlight in the first fortnight, so you hold the app before you commit to the build.
Not your typical AI agency.
Honest about what AI can and cannot do
Ships the one workflow that pays for itself
Hours given back, never the size of the invoice
*Every engagement is scoped and quoted up front. Results vary by workflow and business.
FAQ
When does iOS app development actually pay back?
Inside the first quarter, in our experience. We pick the first slice specifically because it's the highest-leverage workflow for a Orange - so the savings start landing before the rest of the build is finished.
Do you do hourly billing or fixed price?
Fixed price for the pilot, every time. After that it's your call - fixed price per milestone or a small monthly retainer for ongoing iteration. We don't run open-ended T&M because it disincentivises us from finishing.
Anyone else in this space using iOS app development?
Plenty. We ship to TestFlight in the first fortnight, so you hold the app before you commit to the build. The interesting question is rarely "does it work" - it's "is your team ready to use the output." That's what we'd scope on the call.
Will this run on our own infrastructure?
Yes, where it makes sense. iOS app development can sit entirely in your cloud account, with model calls routed through endpoints you control. We default to Swift, SwiftUI, Expo, TestFlight, App Store Connect but the architecture supports your existing platform choices.
Worth a conversation?
Even if you don't end up working with us, you'll leave the call knowing what's worth building.
Talk to us about this
Tell us what you're trying to do and we'll reply with how we'd build it - no obligation.